Rules of the ESCAPE GAME: 

  • No breaking anything.  Do not Force OBJECTS OPEN
  • Hint: there is nothing in the wine barrel. Don’t waste your time trying to open it.
  • No lifting heavy objects like barrels, benches, or trunks;  Hint: there is nothing under them
  • There is no time for extra hints after you enter the Pirate’s Lair. 
  • You have 5 minutes to find 5 “pieces of eight” and 4 objects that belonged to Buttercup.   You will not find Buttercup.  Don’t waste your time looking for her.
  • The keys to your success are Communicate and Cooperate. Everyone should not work on the same puzzle. If you do, your time will run out.
  • You must leave the lair at the end of 5 minutes, no matter what.
  • Put whatever EVIDENCE you find in the evidence bag; do not take any locks, clues, coins or anything else you find in the tent home with you.  
  • LEAVE THE LOCKS, KEYS AND OTHER PROPS IN THE WOODEN BOX INSIDE THE TENT
  • You are NEVER locked up in this game.  You are always free to leave, but you must exit the same door you entered.  The door will be closed while you are inside. 
  • There are no refunds.
  • Do not smoke or use any lighter or have any open flame such as a match inside the tent.  This game is “The Pirate’s Lair” not “The  Pirate's Inferno.”
  • No pets, no alcohol, no weapons, no cell phones and no computers are allowed.  You don’t have time to call a friend.
  • ​No one under 8 years old will be allowed in the escape room game unless the adult accompanying the child has purchased all 8 tickets for that escape room session, even if there are less than 8 people in their group.
  • No one under 16 years of age will be allowed in the escape room game unless accompanied by a parent, guardian, or other responsible adult
  • ​If you are claustrophobic or suffer from heart issues or mobility problems, skip this game
  • The entire escape room adventure takes about 15 minutes, including 5 minutes inside the tent
  • Please do not share the solution to this game with your friends, colleagues or the world on Facebook.
  • ​if you think your game leader has done a good job, he will appreciate a tip as a starving actor and a mention on Facebook!



HAUNTED MYSTERY MAZE AND ESCAPE ROOM

Rules of the MAZE GAME:

  • No running. Stay on the path.  You are not invited to wander around the farm.
  • No touching anything.  No breaking anything.
  • You will not find Buttercup.  Don’t waste your time looking for her.
  • The key to your success is to observe who you find, what weapons you find and what islands you find                   in the sea of corn.   WHAT YOU DON'T FIND IS THE ANZWER TO THE PUZZLE
  • Do not smoke or use any lighter or have any open flame such as a match once you leave the tasting room.                                                   REMEMBER YOU ARE IN A FIELD OF DRY CORN!
  • No pets, no alcohol, no weapons,
  • No one under 16 years of age will be allowed in the maze unless accompanied by a parent, guardian or other responsible adult
  • ​There are no refunds
  • You will need a flashlight.  If you didn't bring one, you can borrow one of ours for free
  • You need sturdy, closed-toed shoes.  You will be walking on dirt paths that are uneven and rough
  • If you have health issues, such as heart trouble, mobility limitations, or high anxiety... skip the maze
  • The maze involves less than a 1/2 mile walk and usually  takes between 30-60 minutes to complete
  • ​Some scenes might be scary or spooky to some individuals, no one will jump out at you with a chain saw.
  • The solution to the the MAZE changes every night.

anyone inebriated will be asked to leave and will get no refund

 



 

a Missouri Farmgate Winery

ST. JORDAN CREEK WINERY